You can remove all objects in cocos2d game world with box2d
for(b2Body *b = _world->GetBodyList(); b; b=b->GetNext()) {
if (b->GetUserData() != NULL) {
CCSprite *sprite = (CCSprite *)b->GetUserData();
[self removeChild:sprite cleanup:YES];
_world->DestroyBody(b);
}
}